This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
Design for the digital home is often predicated on an ideal, imagined domestic space that is expansive, stable, occupied by a ‘‘busy’’ nuclear family, and does not always m...
The task of trajectory design of autonomous vehicles is typically two-fold. First, it needs to take into account the intrinsic dynamics of the vehicle, which are sometimes termed ...
■ Free recall is a fundamental paradigm for studying memory retrieval in the context of minimal cue support. Accordingly, free recall has been extensively studied using behavior...
Non-technical users are increasingly adding structures to their data. This gives rise to the need for database design. However, traditional database design is deliberate and heavy...