Sciweavers

2827 search results - page 138 / 566
» Meta-programming for the real world
Sort
View
AAAI
2000
15 years 6 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic ...
Elly Winner, Manuela M. Veloso
125
Voted
ICASSP
2010
IEEE
15 years 4 months ago
NMF with time-frequency activations to model non stationary audio events
Real world sounds often exhibit non-stationary spectral characteristics such as those produced by a harpsichord or a guitar. The classical Non-negative Matrix Factorization (NMF) ...
Romain Hennequin, Roland Badeau, Bertrand David
APGV
2009
ACM
137views Visualization» more  APGV 2009»
15 years 11 months ago
Transitional environments enhance distance perception in immersive virtual reality systems
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
ECCV
2000
Springer
16 years 6 months ago
Colour by Correlation in a Three-Dimensional Colour Space
We improve the promising Colour by Correlation method for computational colour constancy by modifying it to work in a three dimensional colour space. The previous version of the al...
Kobus Barnard, Lindsay Martin, Brian V. Funt
UIST
2003
ACM
15 years 10 months ago
PreSense: interaction techniques for finger sensing input devices
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...