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JUCS
2008
119views more  JUCS 2008»
15 years 4 months ago
A Model of Interaction for CVEs Based on the Model of Human Communication
: This paper summarizes a model of interaction for CVEs inspired by the process followed in human communication in the real world, detailing both the main elements and the communic...
Diego Martínez, Arturo S. García, Jo...
AIR
2005
85views more  AIR 2005»
15 years 4 months ago
On Paradox of Fuzzy Modeling: Supervised Learning for Rectifying Fuzzy Membership Function
The paradox of fuzzy modeling is recognized due to the co-existence of its effectiveness of solving uncertain problems in the real world and the skepticism of its reasonability in ...
Shaopei Lin
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 7 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
CONEXT
2008
ACM
15 years 6 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
158
Voted
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
15 years 8 months ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel