— In this paper we build an imitation learning algorithm for a humanoid robot on top of a general world model provided by learned object affordances. We consider that the robot h...
To achieve accurate registration, the transformations which locate the tracking system components with respect to the environment must be known. These transformations relate the b...
Yohan Baillot, Simon Julier, Dennis Brown, Mark A....
We propose a variant of the multi-touch display technology that introduces an original way of manipulating threedimensional data. The underlying metaphor is that of a deformable s...
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...