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IROS
2007
IEEE
136views Robotics» more  IROS 2007»
15 years 10 months ago
Affordance-based imitation learning in robots
— In this paper we build an imitation learning algorithm for a humanoid robot on top of a general world model provided by learned object affordances. We consider that the robot h...
Manuel Lopes, Francisco S. Melo, Luis Montesano
ISMAR
2003
IEEE
15 years 9 months ago
A Tracker Alignment Framework for Augmented Reality
To achieve accurate registration, the transformations which locate the tracking system components with respect to the environment must be known. These transformations relate the b...
Yohan Baillot, Simon Julier, Dennis Brown, Mark A....
TABLETOP
2008
IEEE
15 years 10 months ago
The deformable workspace: A membrane between real and virtual space
We propose a variant of the multi-touch display technology that introduces an original way of manipulating threedimensional data. The underlying metaphor is that of a deformable s...
Yoshihiro Watanabe, Álvaro Cassinelli, Taka...
VR
2002
IEEE
161views Virtual Reality» more  VR 2002»
15 years 9 months ago
Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...
Peter Willemsen, Amy Gooch
EVOW
2007
Springer
15 years 10 months ago
Unsupervised Evolutionary Segmentation Algorithm Based on Texture Analysis
Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...
Cynthia B. Pérez, Gustavo Olague