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VRST
2006
ACM
14 years 27 days ago
Hand-held virtual reality: a feasibility study
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, hand-held devices are also increasingly being equipped with special sensors and ...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
PRESENCE
2008
155views more  PRESENCE 2008»
13 years 6 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
CORR
2010
Springer
94views Education» more  CORR 2010»
13 years 4 months ago
Using virtual human for an interactive customer-oriented constrained environment design
: For industrial product design, it is very important to take into account assembly/disassembly and maintenance operations during the conceptual and prototype design stage. For the...
Liang Ma, Ruina Ma, Damien Chablat, Fouad Bennis

Publication
263views
13 years 2 months ago
Abstract information visualization in interactive 3D virtual environments: conceptualization and usability evaluation
Abstract information refers to information that a user can’t directly obtain just by visualizing the spatial information of objects in a 3D virtual environment (3DVE). This thesi...
Kaveh Bazargan Harandi
ICRA
2007
IEEE
160views Robotics» more  ICRA 2007»
14 years 1 months ago
Virtual Fixture Control for Compliant Human-Machine Interfaces
— In human-machine collaborative systems, robot joint compliance and human-input dynamics lead to involuntary tool motion into undesired regions. To correct this, a set of method...
Panadda Marayong, Hye Sun Na, Allison M. Okamura