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CGF
2004
98views more  CGF 2004»
13 years 8 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
IAT
2010
IEEE
13 years 7 months ago
An Interaction-Oriented Model of Customer Behavior for the Simulation of Supermarkets
Abstract--Since several years, great distribution firms implement more and more complex layout and shelf allocation strategies, so as to force empirical know-how to combine with Ar...
Yoann Kubera, Philippe Mathieu, Sébastien P...
RTAS
2009
IEEE
14 years 3 months ago
Lightweight Modeling of Complex State Dependencies in Stream Processing Systems
Over the last few years, Real-Time Calculus has been used extensively to model and analyze embedded systems processing continuous data/event streams. Towards this, bounds on the a...
Anne Bouillard, Linh T. X. Phan, Samarjit Chakrabo...
IEEEAMS
2003
IEEE
14 years 2 months ago
Kinesthetics eXtreme: An External Infrastructure for Monitoring Distributed Legacy Systems
Autonomic computing – self-configuring, self-healing, self-optimizing applications, systems and networks – is widely believed to be a promising solution to everincreasing syst...
Gail E. Kaiser, Janak J. Parekh, Philip Gross, Giu...
WSC
2007
13 years 11 months ago
Improved simple simulation models for semiconductor wafer factories
Semiconductor wafer fabrication facilities (wafer fabs) are among the most complex production facilities. A large product variety, hundreds of processing steps per product, hundre...
Oliver Rose