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AI
1999
Springer
13 years 8 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
CEC
2007
IEEE
14 years 3 months ago
Evolving tiles for automated self-assembly design
Abstract— Self-assembly is a distributed, asynchronous mechanism that is pervasive across natural systems where hierarchical complex structures are built from the bottom-up. The ...
Germán Terrazas, Marian Gheorghe, Graham Ke...
IAT
2005
IEEE
14 years 2 months ago
Self-Organizing Cognitive Agents and Reinforcement Learning in Multi-Agent Environment
This paper presents a self-organizing cognitive architecture, known as TD-FALCON, that learns to function through its interaction with the environment. TD-FALCON learns the value ...
Ah-Hwee Tan, Dan Xiao
IUI
2004
ACM
14 years 2 months ago
Tailored audio augmented environments for museums
The paper deals with the design of an intelligent user interface augmenting the user experience in a museum domain, by providing and immersive audio environment. We focus on the i...
Lucia Terrenghi, Andreas Zimmermann
ICTAI
2010
IEEE
13 years 6 months ago
Multicriteria Reasoning Considering Reliability or Availability
Abstract--Reliability and/or availability are increasingly important aspects in the design of systems, especially networks and service offerings. Optimization here is a multi-crite...
Tarik Hadzic, Helmut Simonis