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3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
14 years 2 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
ISDA
2009
IEEE
14 years 5 months ago
A 3D Lifting Based Method Augmented by Motion Compensation for Video Coding
This study introduces a spatio–temporal lifting based algorithm to be used in compression of video signals. The temporal correlation of consecutive frames causes temporal redund...
Sedat Telceken, Sukru Gorgulu, Ömer Nezih Ger...
IWDW
2009
Springer
14 years 5 months ago
Local Patch Blind Spectral Watermarking Method for 3D Graphics
In this paper, we propose a blind watermarking algorithm for 3D meshes. The proposed algorithm embeds spectral domain constraints in segmented patches. After aligning the 3D object...
Ming Luo, Kai Wang, Adrian G. Bors, Guillaume Lavo...
PCM
2010
Springer
160views Multimedia» more  PCM 2010»
13 years 9 months ago
A Multi-pass VBR Rate Control Method for Video Plus Depth Based Mobile 3D Video Coding
Abstract. Video plus depth based 3D video gradually goes mobile. Taking into account the time-varying characteristics of wireless communication, this paper proposes a multi-pass va...
Yanwei Liu, Guangchao Peng, Yahui Hu, Song Ci, Hui...
ICIP
2005
IEEE
15 years 20 days ago
Color signal decomposition method using 3-D Gamut boundary of multi-primary display
Color signal decomposition method is to decompose the conventional three-primary colors(RGB) into the multiprimary control values of multi-primary display(MPD) under the constraint...
Dong-Woo Kang, Yang-Ho Cho, Myong-Young Lee, Tae-Y...