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» Methods to Create and Use Cross-Domain Analysis Patterns
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DIGRA
2003
Springer
14 years 1 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
LREC
2008
158views Education» more  LREC 2008»
13 years 9 months ago
Semi-automatic Building Method for a Multidimensional Affect Dictionary for a New Language
Detecting the tone or emotive content of a text message is increasingly important in many natural language processing applications. Examples of such applications are rating new bo...
Guillaume Pitel, Gregory Grefenstette
BMCBI
2010
142views more  BMCBI 2010»
13 years 8 months ago
Classification of protein sequences by means of irredundant patterns
Background: The classification of protein sequences using string algorithms provides valuable insights for protein function prediction. Several methods, based on a variety of diff...
Matteo Comin, Davide Verzotto
ICDAR
2011
IEEE
12 years 7 months ago
Low Resolution QR-Code Recognition by Applying Super-Resolution Using the Property of QR-Codes
—This paper proposes a method for low resolution QR-code recognition. A QR-code is a two-dimensional binary symbol that can embed various information such as characters and numbe...
Yuji Kato, Daisuke Deguchi, Tomokazu Takahashi, Ic...
CIVR
2008
Springer
127views Image Analysis» more  CIVR 2008»
13 years 10 months ago
Investigating keyframe selection methods in the novel domain of passively captured visual lifelogs
The SenseCam is a passive capture wearable camera, worn around the neck, and when worn continuously it takes an average of 1,900 images per day. It can be used to create a persona...
Aiden R. Doherty, Daragh Byrne, Alan F. Smeaton, G...