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ICALT
2006
IEEE
14 years 2 months ago
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins
ATAL
2007
Springer
14 years 2 months ago
Learning consumer preferences using semantic similarity
In online, dynamic environments, the services requested by consumers may not be readily served by the providers. This requires the service consumers and providers to negotiate the...
Reyhan Aydogan, Pinar Yolum
BMCBI
2007
129views more  BMCBI 2007»
13 years 8 months ago
Exploring inconsistencies in genome-wide protein function annotations: a machine learning approach
Background: Incorrectly annotated sequence data are becoming more commonplace as databases increasingly rely on automated techniques for annotation. Hence, there is an urgent need...
Carson M. Andorf, Drena Dobbs, Vasant Honavar
EDUTAINMENT
2007
Springer
14 years 2 months ago
ISRST: An Interest Based Storytelling Model Using Rhetorical Relations
Most storytelling model approaches consider stories formed by sequences of a particular type of event. These sequences are mostly constructed using the inherent temporal characteri...
Arturo Nakasone, Mitsuru Ishizuka
EDOC
2005
IEEE
14 years 2 months ago
An Interactive Approach for Specifying OWL-S Groundings
12 OWL-S is an instance of the Web Ontology Language (OWL) that is used to describe and specify semantic web services. While OWL-S provides a promising mechanism for specification...
Gerald C. Gannod, Raynette J. Brodie, John T. E. T...