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PG
2003
IEEE
14 years 1 months ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
CVPR
2009
IEEE
14 years 1 months ago
Catadioptric Projectors
We present a catadioptric projector analogous to a catadioptric camera by combining a commodity digital projector with additional optical units. We show that, by using specially sh...
Yuanyuan Ding, Jing Xiao, Kar-Han Tan, Jingyi Yu
RT
1999
Springer
13 years 12 months ago
Lighting Design: A Goal Based Approach using Optimisation
There is a need for reliable lighting design applications because available tools are limited and inappropriate for interactive or creative use. Architects and lighting designers ...
António Cardoso Costa, António Augus...
RT
2005
Springer
14 years 1 months ago
A Dual Light Stage
We present a technique for capturing high-resolution 4D reflectance fields using the reciprocity property of light transport. In our technique we place the object inside a diffu...
Tim Hawkins, Per Einarsson, Paul E. Debevec
PG
2000
IEEE
14 years 3 days ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin