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SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 4 days ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
RTA
2010
Springer
13 years 10 months ago
Computing Critical Pairs in 2-Dimensional Rewriting Systems
Rewriting systems on words are very useful in the study of monoids. In good cases, they give finite presentations of the monoids, allowing their manipulation by a computer. Even b...
Samuel Mimram
PDPTA
2003
13 years 8 months ago
Tuxedo: A Peer-to-Peer Caching System
We are witnessing two trends in Web content access: (a) increasing amounts of dynamic and personalized Web content, and (b) a significant growth in “on-the-move” access using...
Weisong Shi, Kandarp Shah, Yonggen Mao, Vipin Chau...
ATAL
2010
Springer
13 years 7 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
13 years 7 months ago
How social structure and institutional order co-evolve beyond instrumental rationality
This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Jae-Woo Kim