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MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 2 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
SIGDOC
2005
ACM
14 years 2 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
MSN
2005
Springer
165views Sensor Networks» more  MSN 2005»
14 years 1 months ago
Enhanced Power Saving for IEEE 802.11 WLAN with Dynamic Slot Allocation
In the area of wireless mobile communication, minimizing energy consumption as well as maximizing data throughput in medium access control (MAC) layer is a very important research ...
Changsu Suh, Young-Bae Ko, Jai-Hoon Kim
DSRT
2003
IEEE
14 years 1 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller
ICRA
2003
IEEE
102views Robotics» more  ICRA 2003»
14 years 1 months ago
Two-dimensional signal transmission technology for robotics
The forms of communication available now are categorized into the one or three dimensional. One dimensional communication includes metal wires and optical fibers in which the elec...
Hiroyuki Shinoda, Naoya Asamura, Mitsuhiro Hakozak...