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EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
ICPP
2008
IEEE
14 years 2 months ago
On the Design of Fast Pseudo-Random Number Generators for the Cell Broadband Engine and an Application to Risk Analysis
Numerical simulations in computational physics, biology, and finance, often require the use of high quality and efficient parallel random number generators. We design and optimi...
David A. Bader, Aparna Chandramowlishwaran, Virat ...
ECRTS
2007
IEEE
14 years 1 months ago
Thermal Faults Modeling Using a RC Model with an Application to Web Farms
Today’s CPUs consume a significant amount of power and generate a high amount of heat, requiring an active cooling system to support reliable operations. In case of cooling sys...
Alexandre P. Ferreira, Daniel Mossé, Jae C....
ARC
2007
Springer
169views Hardware» more  ARC 2007»
14 years 1 months ago
Designing Heterogeneous FPGAs with Multiple SBs
Abstract. The novel design of high-speed and low-energy FPGA routing architecture consisting of appropriate wire segments and multiple Switch Boxes is introduced. For that purpose,...
Kostas Siozios, Stelios Mamagkakis, Dimitrios Soud...
ASPDAC
2006
ACM
98views Hardware» more  ASPDAC 2006»
14 years 1 months ago
Timing-driven placement based on monotone cell ordering constraints
− In this paper, we present a new timing-driven placement algorithm, which attempts to minimize zigzags and crisscrosses on the timing-critical paths of a circuit. We observed th...
Chanseok Hwang, Massoud Pedram