To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
The contribution presents a heuristic for the three-dimensional strip packing problem (3D-SPP) with rectangular pieces (boxes). The considered 3D-SPP can be formulated as follows:...
It has recently been observed empirically that the number of FPL configurations with 3 sets of a, b and c nested arches equals the number of plane partitions in a box of size a
P. Di Francesco, Paul Zinn-Justin, Jean-Bernard Zu...
In this paper, we consider the problem of recovering the
spatial layout of indoor scenes from monocular images. The
presence of clutter is a major problem for existing singleview...
The P-SHIM6 architecture provides ISP independence to IPv6 sites without compromising scalability. This architecture is based on a middle-box, the P-SHIM6, which manages the SHIM6 ...