Abstract. We consider the problem of non-rigid, point-to-point registration of two 3D surfaces. To avoid restrictions on the topology, we represent the surfaces as a level-set of t...
Recent work establishes a direct link between the complexity of a linear logic proof in terms of the exchange rule and the topological complexity of its corresponding proof net, ex...
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Recovering the 3D shape of deformable surfaces from single images is difficult because many different shapes have very similar projections. This is commonly addressed by restricti...