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» Minimal Surfaces for Stereo
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PG
2003
IEEE
14 years 2 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
ICPR
2002
IEEE
14 years 1 months ago
Near-Optimal Regularization Parameters for Applications in Computer Vision
Computer vision requires the solution of many ill-posed problems such as optical flow, structure from motion, shape from shading, surface reconstruction, image restoration and ed...
Changjiang Yang, Ramani Duraiswami, Larry S. Davis
VISUALIZATION
1998
IEEE
14 years 1 months ago
Fast and memory efficient polygonal simplification
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must retain and use information about the original model during the simplification ...
Peter Lindstrom, Greg Turk
ECAI
2000
Springer
14 years 12 days ago
Learning Efficiently with Neural Networks: A Theoretical Comparison between Structured and Flat Representations
Abstract. We are interested in the relationship between learning efficiency and representation in the case of supervised neural networks for pattern classification trained by conti...
Marco Gori, Paolo Frasconi, Alessandro Sperduti
TOG
2008
108views more  TOG 2008»
13 years 8 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung