Looking around in our every day environment, many of the encountered objects are specular to some degree. Actively using this fact when reconstructing objects from image sequences...
This work introduces two complementary techniques to improve the packet loss resilience of scalable video coding systems. First, a “switch per-pixel” error concealment (SPEC) ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
The least squares quantization table (LSQT) method is proposed to accelerate the direct Fourier transform for reconstructing images from nonuniformly sampled data, similar to the ...
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...