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» Mining for Useful Association Rules Using the ATMS
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GAMEON
2000
15 years 5 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ICDE
2009
IEEE
157views Database» more  ICDE 2009»
16 years 5 months ago
A Rule-Based Classification Algorithm for Uncertain Data
Abstract-- Data uncertainty is common in real-world applications due to various causes, including imprecise measurement, network latency, outdated sources and sampling errors. Thes...
Biao Qin, Yuni Xia, Sunil Prabhakar, Yi-Cheng Tu
ICPR
2006
IEEE
16 years 5 months ago
Finding Rule Groups to Classify High Dimensional Gene Expression Datasets
Microarray data provides quantitative information about the transcription profile of cells. To analyze microarray datasets, methodology of machine learning has increasingly attrac...
Jiyuan An, Yi-Ping Phoebe Chen
EOR
2007
133views more  EOR 2007»
15 years 4 months ago
Using genetic algorithm for dynamic and multiple criteria web-site optimizations
In today’s competitive electronic marketplace, companies try to create long-lasting relations with their online customers. Log files and registration forms generate millions of...
Arben Asllani, Alireza Lari
KDD
2003
ACM
116views Data Mining» more  KDD 2003»
16 years 4 months ago
XRules: an effective structural classifier for XML data
XML documents have recently become ubiquitous because of their varied applicability in a number of applications. Classification is an important problem in the data mining domain, ...
Mohammed Javeed Zaki, Charu C. Aggarwal