Auctions are useful mechanism for allocating items (goods, tasks, resources, etc.) in multiagent systems. The bulk of auction theory assumes that the bidders’ valuations for ite...
We study distributed content replication networks formed voluntarily by selfish autonomous users, seeking access to information objects that originate from distant servers. Each us...
Gerasimos G. Pollatos, Orestis Telelis, Vassilis Z...
Following recent interest in the study of computer science problems in a game theoretic setting, we consider the well known bin packing problem where the items are controlled by se...
It is well known that the selfish behavior of users in a network can be regulated through the imposition of the so-called optimal taxes on the network edges. Any traffic equilibriu...
We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...