This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
The mobile user can interact with devices in the environment using either the devices themselves or a device she carries with her. This requires an adaption of the user interface t...
Human geospatial activities often involves the use of geographic information in mobile environment where the context of technology use is dynamic, complex, and unstable, creating ...
It is widely acknowledged that even as VLSI technology advances, there is a looming crisis that is an important obstacle to the widespread deployment of mobile embedded devices, n...
Lakshmi N. Chakrapani, Pinar Korkmaz, Vincent John...
New mobile computing technologies and the increasing use of portable devices have pushed the development of the so-called context-aware applications. This new class of applications...