In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Abstract. Motion estimation is usually based on the brightness constancy assumption. This assumption holds well for rigid objects with a Lambertian surface, but it is less appropri...
We present an automated method for the tracking and dynamics modeling of microtubules -a major component of the cytoskeleton- which provides researchers with a previously unattain...
Alphan Altinok, Motaz A. El Saban, Austin J. Peck,...
In this paper, we describe a statistical approach to both an articulatory-to-acoustic mapping and an acoustic-to-articulatory inversion mapping without using phonetic information....