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» Mobile Collaborative Augmented Reality: The Augmented Stroll
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ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
14 years 2 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
PUC
2002
165views more  PUC 2002»
13 years 8 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
MOBISYS
2010
ACM
13 years 11 months ago
Darwin phones: the evolution of sensing and inference on mobile phones
We present Darwin, an enabling technology for mobile phone sensing that combines collaborative sensing and classification techniques to reason about human behavior and context on ...
Emiliano Miluzzo, Cory Cornelius, Ashwin Ramaswamy...
ISMAR
2008
IEEE
14 years 3 months ago
Dynamic gyroscope fusion in Ubiquitous Tracking environments
Ubiquitous Tracking (Ubitrack) setups, consisting of many previously unknown sensors, offer many possibilities to perform sensor fusion in order to increase robustness and accurac...
Daniel Pustka, Gudrun Klinker
IE
2007
13 years 10 months ago
Utzon's studio as a collaborative virtual environment
In order to investigate the design of virtual place for creative collaboration, I have modeled scenes from a real place of creative collaboration – Jørn Utzon's studios, w...
Viveka Weiley