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CHI
2007
ACM
14 years 8 months ago
Comedia: mobile group media for active spectatorship
Previous attempts to support spectators at large-scale events have concentrated separately on real-time event information, awareness cues, or media-sharing applications. CoMedia c...
Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, J...
DSVIS
2006
Springer
13 years 11 months ago
Rapid User-Centred Evaluation for Context-Aware Systems
This paper describes a platform for the user-centred design and evaluation of adaptive, context-aware services in the wireless, mobile and pervasive computing markets. It focuses o...
Eleanor O'Neill, David Lewis, Kris McGlinn, Simon ...
INFOCOM
2010
IEEE
13 years 6 months ago
Sybil Attacks Against Mobile Users: Friends and Foes to the Rescue
—Collaborative applications for co-located mobile users can be severely disrupted by a sybil attack to the point of being unusable. Existing decentralized defences have largely b...
Daniele Quercia, Stephen Hailes
ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ACMACE
2010
ACM
13 years 2 months ago
Tangible anchoring: grasping news and public opinion
Tangible Anchoring explores potential practices for news reporting and analysis afforded by the convergence of tabletop computing forms, broadcast media, and user-generated conten...
Susan J. Robinson, Sam Mendenhall, Vedrana Novosel...