We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
Abstract. Recent theories of universal algorithmic intelligence, combined with the view that the world can be completely specified in mathematical terms, have led to claims about ...
Abstract. Over the last twenty years AI has undergone a sea change. The oncedominant paradigm of logical inference over symbolic knowledge representations has largely been supplant...
—This study investigates a method for estimating a driver’s spontaneous frustration in the real world. In line with a specific definition of emotion, the proposed method inte...
Lucas Malta, Chiyomi Miyajima, Norihide Kitaoka, K...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...