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ACMACE
2007
ACM
13 years 10 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
PVLDB
2010
133views more  PVLDB 2010»
13 years 7 months ago
RoadTrack: Scaling Location Updates for Mobile Clients on Road Networks with Query Awareness
Mobile commerce and location based services (LBS) are some of the fastest growing IT industries in the last five years. Location update of mobile clients is a fundamental capabil...
Péter Pesti, Ling Liu, Bhuvan Bamba, Arun I...
WMCSA
2003
IEEE
14 years 2 months ago
Pervasive Information Acquisition for Mobile AR-Navigation Systems
Today car-navigation systems are increasingly penetrating the automotive market. However, the need for location-based information systems is no longer limited to cars. Mobile outd...
Wolfgang Narzt, Gustav Pomberger, Alois Ferscha, D...
TABLETOP
2006
IEEE
14 years 2 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
IJIM
2007
174views more  IJIM 2007»
13 years 8 months ago
Contextual Mobile Learning: A Step Further to Mastering Professional Appliances
—In this paper we describe our approach whose objective is to apply MOCOCO concepts to e-learning. After a short presentation of MOCOCO (Mobility, COoperation, Contextua-lisation...
Bertrand T. David, René Chalon, Olivier Cha...