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CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 4 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
13 years 6 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...
MM
2010
ACM
185views Multimedia» more  MM 2010»
13 years 9 months ago
The virtual chocolate factory: mixed reality industrial collaboration and control
We show several aspects of a complex mixed reality system that we have built and deployed in a real-world factory setting. In our system, virtual worlds, augmented realities, and ...
Maribeth Back, Don Kimber, Eleanor G. Rieffel, Ant...
ACMACE
2005
ACM
13 years 10 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
VR
2007
IEEE
139views Virtual Reality» more  VR 2007»
14 years 3 months ago
GroundCam: A Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in...
Stephen DiVerdi, Tobias Höllerer