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JSW
2007
165views more  JSW 2007»
13 years 8 months ago
In and out of Reality: Janus-Faced Location Awareness in Ubiquitous Games
— Many future ubiquitous devices will be able to determine their precise physical position using different types of localization techniques (e.g. GPS antennas for outdoor-, RFID ...
Alexander Höhfeld
ISMAR
2007
IEEE
14 years 3 months ago
Reliving Museum Visiting Experiences on-and-off the Spot
We have developed a GUI tool and a mobile MR system for reliving experiences at museums. The GUI tool was developed to provide services based on content made from activity logs an...
Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata...
PAMI
2007
222views more  PAMI 2007»
13 years 8 months ago
MonoSLAM: Real-Time Single Camera SLAM
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
JMM2
2006
146views more  JMM2 2006»
13 years 8 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
ISMAR
2008
IEEE
14 years 3 months ago
Dynamic gyroscope fusion in Ubiquitous Tracking environments
Ubiquitous Tracking (Ubitrack) setups, consisting of many previously unknown sensors, offer many possibilities to perform sensor fusion in order to increase robustness and accurac...
Daniel Pustka, Gudrun Klinker