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INTERSENSE
2006
ACM
14 years 1 months ago
Multipath virtual sink architecture for wireless sensor networks in harsh environments
Wireless sensor networks are expected to be deployed in harsh environments characterized by extremely poor and fluctuating channel conditions. With the generally adopted single-s...
Winston Khoon Guan Seah, Hwee Pink Tan
AUIC
2006
IEEE
14 years 1 months ago
Implementing a natural user interface for camera phones using visual tags
Pointing is a natural way of communicating. Children in all cultures use pointing inherently. Attaching tags to our environment enables interaction by pointing. Visual tags are a g...
Sanni Siltanen, Jouko Hyväkkä
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 3 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
WAC
2005
Springer
123views Communications» more  WAC 2005»
14 years 1 months ago
Service Evolution in a Nomadic Wireless Environment
Abstract. In this paper, we present and analyze a framework for selfevolving autonomic services in a wireless nomadic environment. We present a disconnected network architecture, w...
Iacopo Carreras, Francesco De Pellegrini, Daniele ...