This work challenges the conventional art experience. It brings together the fields of art, science, and software integration. The goal was to create a new kind of painting based ...
Personal mobile devices are increasingly equipped with the capability to sense the physical world (through cameras, microphones, and accelerometers, for example) and the network w...
Cory Cornelius, Apu Kapadia, David Kotz, Daniel Pe...
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...