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TVCG
2011
196views more  TVCG 2011»
13 years 5 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
EGITALY
2011
12 years 9 months ago
3D-ize U! A Real-time 3D Head-model Texture Generator for Android
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...
Stefano Boi, Fabio Sorrentino, Stefano Marras, Ric...
CHI
2004
ACM
14 years 10 months ago
WinCuts: manipulating arbitrary window regions for more effective use of screen space
Each window on our computer desktop provides a view into some information. Although users can currently manipulate multiple windows, we assert that being able to spatially arrange...
Desney S. Tan, Brian Meyers, Mary Czerwinski
IVA
2009
Springer
14 years 4 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
VRML
2009
ACM
14 years 4 months ago
2LIP: filling the gap between the current and the three-dimensional web
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...
Jacek Jankowski, Stefan Decker