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IADIS
2004
13 years 10 months ago
The outline of an 'intelligent' image retrieval engine
The first image retrieval systems hold the advantage of being fully automatic, and thus scalable to large collections of images but are restricted to the representation of low-lev...
Mohammed Belkhatir, Philippe Mulhem, Yves Chiarame...
DAGSTUHL
2001
13 years 10 months ago
A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations
Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in lec...
Christopher D. Hundhausen, Sarah A. Douglas
WSC
1997
13 years 10 months ago
Simulation-based Planning for Multi-Agent Environments
One of the key issues in reasoning with multiple interacting intelligent agents is how to model and code the decision making process of the agents. In Artificial Intelligence (AI...
Jin Joo Lee, Paul A. Fishwick
NIPS
1993
13 years 10 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
CEC
2010
IEEE
13 years 10 months ago
Coordinate System Archive for coevolution
Problems in which some entities interact with each other are common in computational intelligence. This scenario, typical for co-evolving artificial-life agents, learning strategie...
Wojciech Jaskowski, Krzysztof Krawiec