The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
This project presents an agent-based simulation model of protest activity. Agents are located in a two dimensional grid and have limited ability to observe the behavior of other a...
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
The aim of this paper is to provide a logical framework for the specification of autonomous Multi-Agent Systems (MAS). A MAS is autonomous in so far as it is capable of binding (...