Abstract. In this contribution we present a silhouette based human motion estimation system. The system components contain silhouette extraction based on level sets, a corresponden...
Bodo Rosenhahn, Uwe G. Kersting, Andrew W. Smith, ...
— This paper presents a novel whole body motion estimation method by fitting a deformable articulated model of the human body into the 3D reconstructed volume obtained from mult...
This paper presents a hierarchical multi-state pose-dependent approach for facial feature detection and tracking under varying facial expression and face pose. For effective and e...
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
— Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case o...