Sciweavers

1162 search results - page 40 / 233
» Model Based Tracking on 3D Objects
Sort
View
ICIP
2006
IEEE
14 years 9 months ago
3D Scene Modeling for Distributed Video Coding
1 The compression efficiency of Distributed Video-Coding2 (DVC) suffers from the necessity of transmitting a large num-3 ber of key-frames which are intra-coded. This paper describ...
Matthieu Maitre, Christine Guillemot, Luce Morin
ICASSP
2011
IEEE
12 years 11 months ago
A novel algorithm for occlusions and perspective effects using a 3D object process
In this paper, we introduce a novel probabilistic approach to handle occlusions and perspective effects. The proposed method is an object based method embedded in a marked point p...
Ahmed Gamal-Eldin, Xavier Descombes, Josiane Zerub...
AVI
2004
13 years 9 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
CEC
2010
IEEE
13 years 9 months ago
Non-rigid 3D face shape reconstruction using a genetic algorithm
This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-r...
Jong-Min Park, Hyun-Chul Choi, Se-Young Oh
PAMI
2010
158views more  PAMI 2010»
13 years 6 months ago
A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...
Daniel G. Aliaga, Yi Xu