We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
We establish a decidability boundary of the model checking problem for infinite-state systems defined by Process Rewrite Systems (PRS) or weakly extended Process Rewrite Systems (w...
Abstract. Model checking is a fully automated technique for determining whether the behaviour of a finite-state reactive system satisfies a temporal logic specification. Despite th...
Shoham Ben-David, Richard J. Trefler, Grant E. Wed...
— This paper extends a method for integrating source-code model checking with dynamic system analysis to verify properties of controllers for nonlinear dynamic systems. Source-co...
Abstract. We demonstratehow the use of synchronizationprimitives and threading policies in distributed object middleware can lead to deadlocks. We identify that objectmiddleware on...