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CGF
2004
151views more  CGF 2004»
13 years 10 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
DAC
2003
ACM
14 years 11 months ago
Efficient model order reduction including skin effect
Skin effect makes interconnect resistance and inductance frequency dependent. This paper addresses the problem of efficiently estimating the signal characteristics of any RLC netw...
Shizhong Mei, Chirayu S. Amin, Yehea I. Ismail
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
14 years 3 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
NIPS
1997
13 years 11 months ago
Bayesian Model of Surface Perception
Image intensity variations can result from several different object surface effects, including shading from 3-dimensional relief of the object, or paint on the surface itself. An ...
William T. Freeman, Paul A. Viola
IJCV
2007
113views more  IJCV 2007»
13 years 10 months ago
Vision and Rain
The visual effects of rain are complex. Rain produces sharp intensity changes in images and videos that can severely impair the performance of outdoor vision systems. In this paper...
Kshitiz Garg, Shree K. Nayar