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» Model Checking Quantified Computation Tree Logic
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DAC
1998
ACM
14 years 10 months ago
Functional Vector Generation for HDL Models Using Linear Programming and 3-Satisfiability
Abstract-Our strategy for automatic generation of functional vectors is based on exercising selected paths in the given hardware description language (HDL) model. The HDL model des...
Farzan Fallah, Srinivas Devadas, Kurt Keutzer
TACAS
2004
Springer
127views Algorithms» more  TACAS 2004»
14 years 3 months ago
MetaGame: An Animation Tool for Model-Checking Games
Abstract. Failing model checking runs should be accompanied by appropriate error diagnosis information that allows the user to identify the cause of the problem. For branching time...
Markus Müller-Olm, Haiseung Yoo
FORMATS
2006
Springer
14 years 1 months ago
Timed Alternating-Time Temporal Logic
We add freeze quantifiers to the game logic ATL in order to specify real-time objectives for games played on timed structures. We define the semantics of the resulting logic TATL b...
Thomas A. Henzinger, Vinayak S. Prabhu
ENTCS
2006
134views more  ENTCS 2006»
13 years 9 months ago
Partial Order Reduction for Probabilistic Branching Time
In the past, partial order reduction has been used successfully to combat the state explosion problem in the context of model checking for non-probabilistic systems. For both line...
Christel Baier, Pedro R. D'Argenio, Marcus Grö...
AOSD
2003
ACM
14 years 3 months ago
Quantifying aspects in middleware platforms
Middleware technologies such as Web Services, CORBA and DCOM have been very successful in solving distributed computing problems for a large family of application domains. As midd...
Charles Zhang, Hans-Arno Jacobsen