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COOPIS
1998
IEEE
14 years 2 months ago
A Generative Communication Service for Database Interoperability
Parallel and distributed programming is conceptually harder to undertake and to understand than sequential programming, because a programmer often has to manage the coexistence an...
Wilhelm Hasselbring, Mark Roantree
WSC
1997
13 years 11 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
QEST
2010
IEEE
13 years 8 months ago
On the Theory of Stochastic Processors
Traditional architecture design approaches hide hardware uncertainties from the software stack through overdesign, which is often expensive in terms of power consumption. The recen...
Parasara Sridhar Duggirala, Sayan Mitra, Rakesh Ku...
MOBICOM
2005
ACM
14 years 3 months ago
PeopleNet: engineering a wireless virtual social network
People often seek information by asking other people even when they have access to vast reservoirs of information such as the Internet and libraries. This is because people are gr...
Mehul Motani, Vikram Srinivasan, Pavan Nuggehalli
DAC
2006
ACM
14 years 1 days ago
Systematic software-based self-test for pipelined processors
Software-based self-test (SBST) has recently emerged as an effective methodology for the manufacturing test of processors and other components in systems-on-chip (SoCs). By moving ...
Mihalis Psarakis, Dimitris Gizopoulos, Miltiadis H...