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» Model Reuse through Hardware Design Patterns
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MOBICOM
2004
ACM
14 years 23 days ago
Practical robust localization over large-scale 802.11 wireless networks
We demonstrate a system built using probabilistic techniques that allows for remarkably accurate localization across our entire office building using nothing more than the built-...
Andreas Haeberlen, Eliot Flannery, Andrew M. Ladd,...
DAC
2005
ACM
14 years 8 months ago
Energy optimal speed control of devices with discrete speed sets
We obtain analytically, the energy optimal speed profile of a generic multi-speed device with a discrete set of speeds, to execute a given task within a given time. Current implem...
Ravishankar Rao, Sarma B. K. Vrudhula
SIGGRAPH
2010
ACM
13 years 12 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
IEEEPACT
2008
IEEE
14 years 1 months ago
Multi-optimization power management for chip multiprocessors
The emergence of power as a first-class design constraint has fueled the proposal of a growing number of run-time power optimizations. Many of these optimizations trade-off power...
Ke Meng, Russ Joseph, Robert P. Dick, Li Shang
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou