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CGI
2004
IEEE
13 years 11 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
VIS
2004
IEEE
143views Visualization» more  VIS 2004»
14 years 8 months ago
Rough Interface Reconstruction Using the Level Set Method
We present a new level set method for reconstructing interfaces from point aggregations. Although level-set-based methods are advantageous because they can handle complicated topo...
David Thompson, Raghu Machiraju, Yootai Kim
TVCG
2008
99views more  TVCG 2008»
13 years 7 months ago
Mesh Composition on Models with Arbitrary Boundary Topology
This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them in...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang, Kin...
3DIM
2007
IEEE
14 years 1 months ago
Surround Structured Lighting for Full Object Scanning
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
3DIM
1997
IEEE
13 years 11 months ago
Multi-Resolution Geometric Fusion
Geometric fusion of multiple sets of overlapping surface measurements is an important problem for complete 3D object or environment modelling. Fusion based on a discrete implicit ...
Adrian Hilton, John Illingworth