This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai
In this paper we present an evolutionary approach for inferring the structure and dynamics in gene circuits from observed expression kinetics. For representing the regulatory inte...
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...