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» Model Simplification Using Vertex-Clustering
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JDM
2000
82views more  JDM 2000»
13 years 7 months ago
Binary Equivalents of Ternary Relationships in Entity-Relationship Modeling: A Logical Decomposition Approach
Little work has been completed which addresses the logical composition and use of ternary relationships in entity-relationship modeling. Many modeling notations and most CASE tool...
Trevor H. Jones, Il-Yeol Song
VIS
2007
IEEE
111views Visualization» more  VIS 2007»
14 years 8 months ago
Construction of Simplified Boundary Surfaces from Serial-sectioned Metal Micrographs
We present a method for extracting boundary surfaces from segmented cross-section image data. We use a constrained Potts model to interpolate an arbitrary number of region boundar...
Scott E. Dillard, John F. Bingert, Dan Thoma, B...
GIS
1998
ACM
13 years 11 months ago
Greedy Cuts: An Advancing Front Terrain Triangulation Algorithm
We apply an advancing front technique to the problem of simplification of dense digitized terrain models. While most simplification algorithms have been based on either incrementa...
Cláudio T. Silva, Joseph S. B. Mitchell
SIGGRAPH
1996
ACM
13 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
WSCG
2004
152views more  WSCG 2004»
13 years 8 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...