We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
The paper describes the data model used to implement the SIM Content Management Server, an SGML/XML-native content server designed to support extremely fast data access to and dyn...
Timothy Arnold-Moore, Michael Fuller, Alan J. Kent...
In most research on concept acquisition from corpora, concepts are modeled as vectors of relations extracted from syntactic structures. In the case of modifiers, these relations o...
We present a semi-parametric latent variable model based technique for density modelling, dimensionality reduction and visualization. Unlike previous methods, we estimate the late...
We present a method for explaining predictions for individual instances. The presented approach is general and can be used with all classification models that output probabilities...