Sciweavers

1610 search results - page 109 / 322
» Model generation issues in a simulation support environment
Sort
View
127
Voted
SIGUCCS
2006
ACM
15 years 10 months ago
Bridging the student support gap
In recent years, the use of a computer has become a requirement for success in a collegiate environment, and the demand for mobile computing has sharply increased. In response to ...
Gerald Bailey, Jamie Piperberg, Bud Hiller
CEEMAS
2001
Springer
15 years 8 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
144
Voted
ICRA
2008
IEEE
143views Robotics» more  ICRA 2008»
15 years 10 months ago
Pattern generators with sensory feedback for the control of quadruped locomotion
— Central Pattern Generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generatio...
Ludovic Righetti, Auke Jan Ijspeert
139
Voted
ICRA
2002
IEEE
141views Robotics» more  ICRA 2002»
15 years 9 months ago
Realtime Humanoid Motion Generation through ZMP Manipulation Based on Inverted Pendulum Control
Humanoid robot is expected as a rational form of machine to act in the real human environment and support people through interaction with them. Current humanoid robots, however, l...
Tomomichi Sugihara, Yoshihiko Nakamura, Hirochika ...
SI3D
1995
ACM
15 years 7 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley