We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
We propose a framework for estimation and analysis of temporal facial expression patterns of a speaker. The proposed system aims to learn personalized elementary dynamic facial ex...
Ferda Ofli, Engin Erzin, Yucel Yemez, A. Murat Tek...
The plenoptic function (Adelson and Bergen, 91) describes the visual information available to an observer at any point in space and time. Samples of the plenoptic function (POF) a...