This paper presents a new 3-D subband coding framework that is able to achieve a good balance between high compression performance and channel error resilience. Various data transf...
Today's video codecs employ motion compensated prediction in combination with block matching techniques. These techniques, although achieving some level of adaptivity in thei...
In this paper, we present a global scheme for encoding/ decoding natural video sequences with partial 3D models. This technique is based on a robust estimation of a constrained de...
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
Because of the convenience of a text-based format 3D content is often published in form of a gzipped file that contains an ASCII description of the scene graph. While compressed ...