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SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
ICTAI
2008
IEEE
14 years 1 months ago
The Performance of Approximating Ordinary Differential Equations by Neural Nets
—The dynamics of many systems are described by ordinary differential equations (ODE). Solving ODEs with standard methods (i.e. numerical integration) needs a high amount of compu...
Josef Fojdl, Rüdiger W. Brause
IROS
2008
IEEE
184views Robotics» more  IROS 2008»
14 years 1 months ago
Morpho: A self-deformable modular robot inspired by cellular structure
— We present a modular robot design inspired by the creation of complex structures and functions in biology via deformation. Our design is based on the Tensegrity model of cellul...
Chih-Han Yu, Kristina Haller, Donald E. Ingber, Ra...
RTAS
2008
IEEE
14 years 1 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty