Sciweavers

548 search results - page 65 / 110
» Model-based implementation of real-time applications
Sort
View
ICCD
2005
IEEE
224views Hardware» more  ICCD 2005»
14 years 5 months ago
Algorithmic and Architectural Design Methodology for Particle Filters in Hardware
In this paper we present algorithmic and architectural methodology for building Particle Filters in hardware. Particle filtering is a new paradigm for filtering in presence of n...
Aswin C. Sankaranarayanan, Rama Chellappa, Ankur S...
INFOCOM
2012
IEEE
11 years 11 months ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
ICCD
2004
IEEE
112views Hardware» more  ICCD 2004»
14 years 5 months ago
Reducing Issue Queue Power for Multimedia Applications using a Feedback Control Algorithm
In this work, we propose a dynamic power-aware issue queue in a general-purpose microprocessor for multimedia applications. Its resources can be adapted at runtime in accordance w...
Yu Bai, R. Iris Bahar
ICWE
2010
Springer
13 years 7 months ago
Association-Rules-Based Recommender System for Personalization in Adaptive Web-Based Applications
Personalization systems based upon users' surfing behavior analysis imply three phases: data collection, pattern discovery and recommendation. Due to the dimension of log file...
Daniel Mican, Nicolae Tomai
VC
2010
197views more  VC 2010»
13 years 3 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond