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» Modeling, Tracking and Interactive Animation of Faces and He...
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SIGGRAPH
1995
ACM
13 years 11 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
ICIP
2003
IEEE
14 years 9 months ago
Text to visual synthesis with appearance models
This paper presents a new method named text to visual synthesis with appearance models (TEVISAM) for generating videorealistic talking heads. In a first step, the system learns a ...
Javier Melenchón, Fernando De la Torre, Ign...
ICIP
2007
IEEE
14 years 9 months ago
Local or Global 3D Face and Facial Feature Tracker
We present in this paper a solution for 3D face and facial feature tracking using canonical correlation analysis and a 3D geometric model. This model is controlled with 17 paramet...
Franck Davoine, José Alonso Ybá&ntil...
IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
ICIP
2008
IEEE
14 years 9 months ago
Omnidirectional tracking and recognition of persons in planar views
In this paper a view-independent head tracking system applying an Active Shape Model based particle filter is used to find precise image sections. DCTmod2 feature sequences are ex...
Andre Störmer, Gerhard Rigoll, Sascha Schreib...